| Virtual
worlds such as Second Life are attracting
interest from organizations as platforms for learning. Also
known as immersive environments, these systems can provide
significant advantages over other learning strategies. Because
of these advantages, a number of organizations, including
IBM, Johnson & Johnson,
and Harvard University, are embracing virtual
worlds and integrating them as part of their learning strategies.
These reports will provide you with the
information you need to plan and implement a virtual world
strategy within your organization.
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