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Information
on trends
and the future of learning |
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Mobile
Learning: The Essential Information for Training Professionals New!
For years, learning analysts have been predicting
wide adoption for mobile learning. But, until now, this has
not occurred. Mobile phone companies are at last seeing cell
phones as miniature Web-enabled computers in people's pockets
rather than as portable telephones. Consequently, smart phone
sales are soaring. This report provides you with the key information
you need to expand beyond a desktop-based learning strategy
toward one where people can learn anywhere, anytime. Continue
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Building
and Fostering Virtual Learning Communities New!
Extensive evidence suggests that effective learning communities
provide important benefits for learners and their organizations.
Apart from significant gains in learning, benefits include
reducing isolation, enhancing collegiality, increasing job
satisfaction, and Instituting new approaches to solving problems.
This report provides you with the key information you need
to understand and foster virtual learning communities within
your organization. Continue> |
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Learning Technologies for Healthcare Education and Training New!
Since human lives are at stake, training in the healthcare industry is rigourous, intensive, and critical. Complicating matters, the medical world changes quickly as new procedures, practices, and technologies are introduced at an ever faster rate. To meet these challenges, healthcare has in the last decade embraced innovative learning technologies. This report provides an analysis of how the medical world uses a multitude of learning strategies to improve performance. Continue >
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Computer-Supported
Collaborative Learning in Training and Development: The Business
Brief New!
This report provides only the key information busy
learning professionals need to know about collaborative
learning. What is computer-supported collaborative learning
(CSCL)? What can CSCL do for training and development? What
can collaborative learning do for a business? What software
and hardware do I need to implement CSCL? And more. Continue
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Computer
Supported Collaborative Learning in Education and Training:
Case Studies and Key Resources New!
This report contains 16 case studies of
collaborative learning technologies being used in organizations
today: This new report also contains a set of resources for
users who want to go further in their quest additional information
about collaborative learning. More
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Computer
Supported Collaborative Learning in Education and Training:
Tools and Technologies
New!
A new set of Internet technologies, known as E-learning 2.0,
is having a major impact on furthering computer supported
collaborative learning. These technologies are transforming
learning as a classroom phenomenon to something that takes
place at any time and any location. This report provides a
survey of tools and technologies that can be used to support
collaborative learning in training and development. More
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Computer-Based
Collaborative Learning for Training and Development: Research
and Practice New!
Collaboration sounds like a positive idea.
It seems friendly, helpful, and sociable. So, the term “collaborative
learning” should be equally appealing — even more
so when we throw technology into the mix. What’s not
to like about using technology to support collaborative learning?
A thorough review of the literature on using computers to
support collaborative learning shows that reality is more
complicated. This report contains a comprehensive overview
of the current state of collaborative learning. More
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Virtual
Worlds for Learning: Tips to Help Convince Your Training Department
to Use Immersive Environments
Considerable marketing is often needed
to convince corporate decision-makers that a new technology
is worth the investment. This short report includes ten tips
to help you convince your training departments to use virtual
worlds for learning. This short report is free with
the purchase of any other report on virtual worlds listed
below. More
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Virtual
Worlds for Learning: How Four Leading Organizations are Using
Immersive Environments for Training
Early adopters are like pioneers, braving
new uncharted territories by implementing exciting new technologies
into their organizations’ infrastructures. Those who
implement the same technologies later can learn much from
these early adopters. This report provides case studies of
how four organizations, IBM, Johnson
& Johnson, Paideia Computing,
and TELUS Communications have implemented
this emerging learning technology. More
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Virtual
Worlds for Learning: An Analysis of Eight Immersive Environment
Platforms
When people hear the terms virtual world
or immersive environment, they often think of Second Life.
Second Life is by far the most well-known virtual world. But,
you may be surprised to hear that there are others. This report
profiles eight virtual worlds to consider
for workplace learning. This report also presents standards
for evaluating virtual worlds, to help you select a suitable
platform. More> |
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Virtual
Worlds for Learning: An Analysis in the Use of Immersive Environments
for Training
Virtual worlds such as Second
Life are attracting interest from organizations as
platforms for learning. Also known as immersive environments,
these systems can provide significant advantages over other
learning strategies. This report provides you with the key
information you need to understand virtual worlds and evaluate
their benefits. More> |
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Emerging
E-Learning Content
This 207-page report examines
45 of the most promising ideas, innovations,
and content formats in the field of e-learning and provides
examples of how organizations are applying new technologies.
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Emerging
E-Learning Services
Online learning is undergoing dramatic
changes as powerful new content types, technologies, and services
are being adopted for training. Dr. Gary Woodill’s third
report in the popular Emerging E-Learning Series is the only
analysis in the industry of the 24 emerging
services available and required for the professional production
of online learning. This 140-page report discusses how the
e-learning industry, as it matures, is moving from an emphasis
on technologies and content, to a service based economy. More> |
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Emerging
E-Learning Technologies
Dr. Gary Woodill’s second report in
the popular Emerging E-Learning Series, "Emerging E-Learning
Technologies: Tools for Developing Innovative Online Training,"
covers 52 categories of
new and innovative e-learning tools and Web
resources that can be used to expand the possibilities
for producing highly engaging online learning content. More>
REVIEW: Read
Will Thalheimer's review of this report.
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Open
Source E-Learning
Open source software has become mainstream.
Open source is also making important inroads into the world
of online learning.
"Open Source E-Learning: Alternatives
to Proprietary Tools, Systems, and Courseware" provides
the information you need to help decide whether open source
e-learning is right for you. More> |
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Emerging
E-Learning Links: 101 Websites to Illustrate New Forms of
Online Learning Free!
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E-learning
101
This report provides basic knowledge and an understanding
of e-learning that will enable readers to describe the e-learning
“space” to others and to understand the foundation
and tools for making decisions around, and gaining support
for, their organization’s e-learning strategy.
SPECIAL PROMOTION: Find
out how you can get this report for free. |
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